Scroll
Level 30
- cure light · level 30 · 3 uses
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Container
Level 30
Score · Aardwolf default
0
Raw material:Ore
Level 30
Score · Aardwolf default
0
Trash
Level 30
Score · Aardwolf default
0
Trash
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Drink
Level 30
Score · Aardwolf default
0
Potion
Level 30
- curse · level 25 · 1 use
- shocking grasp · level 25 · 1 use
Score · Aardwolf default
0
Treasure
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Wand
Level 30
- cure serious · level 30 · 2 uses
Score · Aardwolf default
0
Armor
Level 30
- All magic +2
- Pass door +4
- All physical +2
- Hunt +4
Score · Aardwolf default
0
Key
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Potion
Level 30
- refresh · level 30 · 2 uses
- black lotus · level 30 · 2 uses
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Food
Level 30
Score · Aardwolf default
0
Armor
Level 30
- All magic +1
- Hit points +20
- All physical +2
Score · Aardwolf default
0
Key
Level 30
Score · Aardwolf default
0
Armor
Level 30
Score · Aardwolf default
0
Armor
Level 30
- All magic +2
- Moves +30
- Slash +1
- Bash +1
Score · Aardwolf default
0