Aardwolf equipment, made searchable
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Mob: a Sehlani sorcerer GMCP room 17091
Scroll
Level 29
- identify · level 35 · 1 use
- remove curse · level 35 · 1 use
- detect magic · level 35 · 1 use
Score · Aardwolf default
0
Mob: a strange misshapen creature GMCP room 17125
Treasure
Level 2
- Moves +2
- Hit points +1
- Mana +2
- Damage roll +5
Score · Aardwolf default
30
Mob: an elder albino dragon GMCP room 17095
Food
Level 34
- Hit roll -5
- Strength +1
- Dexterity +1
- Intelligence +1
Score · Aardwolf default
30
Mob: an elder kraken GMCP room 17087
Treasure
Level 39
Score · Aardwolf default
0
Mob: an ogre GMCP room 17052
Trash
Level 2
Score · Aardwolf default
0
Mob: King Ahknarr GMCP room 17110
Treasure
Level 37
Score · Aardwolf default
10
Key
Level 1
Score · Aardwolf default
0
Mob: the Court Justice GMCP room 17109
Weapon
Level 40
- Hit roll -3
- Damage roll +4
Score · Aardwolf default
197
Mob: the dwarven lieutenant GMCP room 17074
Armor
Level 39
- All magic +2
- Hit roll -3
- All physical +2
- Strength +1
Score · Aardwolf default
15
Mob: the Everwood bandit GMCP room 17052
Weapon
Level 30
Score · Aardwolf default
148
Mob: the Everwood hag GMCP room 17055
Wand
Level 29
- wither · level 31 · 2 uses
Score · Aardwolf default
0
Mob: the Kobold Overlord GMCP room 17060
Weapon
Level 34
Score · Aardwolf default
176
Armor
Level 35
- All magic +1
- Hit points +30
- All physical +2
- Hit roll +1
Score · Aardwolf default
10
Mob: the leviathan GMCP room 17085
Weapon
Level 39
Score · Aardwolf default
219
Mob: the Lord of Sehlan GMCP room 17093
Treasure
Level 34
- Hit roll -3
- Hit points -25
- Mana +100
- Dexterity -1
Score · Aardwolf default
-45
Mob: the Old Hermit of the Island GMCP room 17079
Armor
Level 20
- All magic +1
- Moves +40
- All physical +1
- Hit roll +1
Score · Aardwolf default
5
Wand
Level 22
- create water · level 30 · 25 uses
Score · Aardwolf default
0