Aardwolf equipment, made searchable

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10 items

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  • Area: Gold Rush
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Shopkeeper: a ticket-seller GMCP room 15028

Mob: a card shark GMCP room 15031

Weapon Level 40

a revolver

Wield Weapon type: exotic Average damage: 55 Inflicts: blast Damage type: Bash Area: Gold Rush Mob: a card shark + 1 other
  • Damage roll +3
  • Hit roll +1
Score · Aardwolf default 240

Mob: a deputy GMCP room 15030

Weapon Level 66

a black powder .44 pistol

Wield Weapon type: exotic Average damage: 101 Inflicts: blast Damage type: Bash Special: flaming Area: Gold Rush Mob: a deputy
  • Hit roll -4
  • Damage roll +4
Score · Aardwolf default 404

Mob: a dwarven mine worker GMCP room 15053

Weapon Level 36

a rusty pick-axe

Wield Weapon type: axe Average damage: 47 Inflicts: pierce Damage type: Pierce Special: poisoned Area: Gold Rush Mob: a dwarven mine worker
Score · Aardwolf default 188
Armor Level 35

dwarven mithril boots

Feet Area: Gold Rush Mob: a dwarven mine worker
  • All magic +2
  • Constitution +1
  • All physical +2
  • Wisdom +1
Score · Aardwolf default 25

Mob: a henchman GMCP room 15058

Weapon Level 53

a six shot rifle

Wield Weapon type: exotic Average damage: 74 Inflicts: blast Damage type: Bash Area: Gold Rush Mob: a henchman
Score · Aardwolf default 296
Armor Level 54

henchman's leather vest

Torso Area: Gold Rush Mob: a henchman
  • All magic +2
  • Strength +1
  • All physical +3
  • Dexterity +1
Score · Aardwolf default 40

Mob: a pretty lady GMCP room 15029

Mob: Mad Dog Jake GMCP room 15058

Mob: the barber GMCP room 15027

Weapon Level 53

The Barber's Razor

Wield Weapon type: dagger Average damage: 78 Inflicts: slice Damage type: Slash Special: sharp Area: Gold Rush Mob: the barber
  • Damage roll +6
  • Hit roll +4
Score · Aardwolf default 362