Aardwolf equipment, made searchable

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5 items

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  • Area: Ancient Greece
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Mob: a forest bandit GMCP room 2109

Weapon Level 32–33

a bandit's dagger

Wield Weapon type: dagger Average damage: 44 Inflicts: pierce Damage type: Pierce Area: Ancient Greece Mob: a forest bandit + 1 other
Score · Aardwolf default 176
Armor Level 32–35

bandit clothes

Torso Area: Ancient Greece Mob: a forest bandit + 1 other
  • All magic +2
  • Steal +5
  • Slash +1
  • Bash +2
Score · Aardwolf default 0

Mob: a police officer GMCP room 2131

Weapon Level 34–35

a Spartan broadsword

Wield Weapon type: sword Average damage: 42 Inflicts: slash Damage type: Slash Area: Ancient Greece Mob: a police officer + 1 other
Score · Aardwolf default 168
Armor Level 34

a Spartan helmet

Head Area: Ancient Greece Mob: a police officer + 1 other
  • All magic +2
  • Slash +2
  • Bash +1
  • Pierce +1
Score · Aardwolf default 0

Mob: the Spartan General GMCP room 2188

Weapon Level 34

a General's longsword

Wield Weapon type: sword Average damage: 45 Inflicts: slash Damage type: Slash Area: Ancient Greece Mob: the Spartan General
  • Hit points +15
Score · Aardwolf default 180